Lastly free of the purgatory of Google Stadia exclusivity, Gylt is a title from RiME developer Tequila Works. Whereas that earlier journey takes the brunt of its affect from titles like Zelda, Gylt veers in a decidedly scarier path.
Drawing inspiration from the likes of Silent Hill, Gylt is a stable title that is aware of what its influences are and doesn’t appear keen to deviate. You play as Sally, on a quest to search out your lacking cousin, Emily. After fleeing from bullies, you end up transported to a twisted, surreal model of your hometown. Now it’s essential to discover Emily amid these superior environments earlier than it’s too late. Narratively, there isn’t a lot to jot down house about, although relying in your ending, the sport has candy, emotionally resonant conclusions.
To perform this, the sport duties you with fixing puzzles, most of which revolve round the usage of a flashlight, till later when a hearth extinguisher that freezes issues is added. Not one of the puzzles are terribly laborious, although they’re satisfying. The larger difficulty is that the puzzle concepts don’t really feel recent.
An electrical energy puzzle the place you shut the circuit, balancing the strain in pipes to get previous some steam — all the concepts are pretty customary. Even certainly one of your main objects, the flashlight, simply feels prefer it’s doing a mechanical impression of Alan Wake. This isn’t to say different titles don’t draw affect from their friends, however there’s often one thing distinctive. As a substitute, Gylt is a group of concepts from different titles executed at a excessive degree. With one exception.
The fight in Gylt is a weak hyperlink. Fortunately, a strong stealth system makes it straightforward to keep away from preventing altogether. And it’s value it as a result of, straightforward although it might be, fight is tedious. It’s a must to shine your flashlight on weak spots to kill enemies, however between the purpose help and the very fact baddies don’t typically current their weak spots effectively, you are higher off skipping fight when you’ve gotten the prospect. You received’t be careworn for assets if you happen to destroy each enemy you encounter, however your time might be higher spent elsewhere, like monitoring down the participating collectibles that drastically increase upon the world.
Tequila Works has undoubtedly provided higher experiences previously, however Gylt remains to be an honest sufficient time.