Bringing Lisa to Xbox
Hey, I’m Austin Jorgensen, the creator of LISA , and I’m excited to lastly carry LISA to Xbox followers world wide alongside Serenity Forge!
Lisa is a side-scrolling RPG stuffed with quirky characters and ethical desolation, advised in two components: The Painful and The Joyful. These video games take you on a journey that forces you to confront your self by way of tragedy, comedy, and brutality. Lisa takes place in Olathe, a spot that’s nonetheless reeling from “The White Flash,” an apocalyptic occasion that worn out all ladies. The ensuing land and its inhabitants range wildly, from the quirky and humorous to the merciless and twisted. Alongside your journey and all its encounters, there’s one fixed: penalties. Whether or not you might be grasping, selfless, risk-taking or shy, the sport will make you keep in mind these decisions… Time and again.
So far as the sport itself goes, that is the definitive model of Lisa. It has been utterly rebuilt in a contemporary engine and stuffed with visible polish, never-before-heard music tracks (together with music from Lisa: The First ), and new content material throughout each The Painful and The Joyful. Altogether, these additions specific a remaining imaginative and prescient for Lisa. However I don’t need to say an excessive amount of–I hope you uncover it by yourself.
Revisiting a Cult-Basic Ten Years after Launch
Initially the venture was simply porting the sport to consoles. Mentally, I believed I used to be completed with the sport–I had completed it years in the past and had began on future initiatives. However as I labored with Serenity Forge, questions on sure design decisions got here up. As I began to deal with these points, I needed to discover what it meant for the sport’s story. And after virtually ten years away from Lisa, I discovered myself going through down my outdated writing. Fairly quickly, I began noticing there was slightly extra I wished to say about Brad, Olathe, and its folks.
Lisa offers with themes relating to psychological well being, personhood, and function, and the best way these work together with issues like generational trauma, suicide, and abuse. Behind this and all of the humor, there’s a that means. Once I completed Lisa, I left the story very open-ended. Revisiting the sport with recent eyes has given me the prospect to actually broaden on the that means I used to be initially aiming for. So alongside remastering the sport, we began engaged on new content material, the ultimate piece of the puzzle, and I’m actually excited for outdated and new followers to expertise Lisa in its full type. On the finish of the day, I hope that with the brand new story (in all its types), views are modified and somebody on the market is ready to discover that means within the sport–to search out one thing that basically resonates with them.
Delivering the ‘Ache’ with Xbox Options
Bringing the sport to consoles has been a enjoyable experience. The staff at Serenity Forge has introduced in options for the Xbox launch like a 120 FPS mode and pixel-perfect upscaling for full HD shows and past. One among my favourite moments was testing the sport and experiencing it with correct controller vibration for the primary time. Each stumble, fall off a cliff, and machine-gun punch bought extra ‘oomph’ than ever. The ache felt much more actual.
Maintaining True to the Authentic
Regardless of the brand new content material, and remastering of the sport, I need to guarantee old-time followers of the video games that that is nonetheless Lisa. Serenity Forge and I’ve labored extraordinarily exhausting to maintain the sport as near the unique as doable. That mentioned, there have been a couple of jokes within the authentic that we’ve up to date, as I believe they really distract from the precise sort of humor that Olathe is understood for (just like the Black Salvation Ranger scene). Each change is one which I made personally. In consequence, this new model is what I really consider in, and I believe the love I’ve poured into this title will probably be apparent to all.
Lisa has at all times been about perspective. With the discharge of the Definitive Version, new followers will probably be welcomed into Olathe with recent eyes, and returning followers get the prospect to assist Brad another time–maybe making completely different choices alongside the best way. I hope that everyone will be taught one thing new about themselves. So please take a look at Lisa: Definitive Version when it releases on July 18th on Xbox One and Xbox Collection X|S. Thanks all for the help all through the years. Lisa is lastly full.
LISA: Definitive Version
Serenity Forge
$24.99
Discover Olathe and unmask its twisted secrets and techniques with LISA: The Definitive Version, together with the unique narrative-driven RPG LISA: The Painful and its sequel LISA: The Joyful.
LISA: The Painful – Definitive Version is the depressing, hilarious RPG of your wildest nightmares. Undertake a relentless journey by way of the post-apocalyptic wasteland of Olathe. Beneath its charming exterior is a world filled with disgust and ethical desolation, the place you’ll be taught what sort of individual you might be by being FORCED to make decisions that completely have an effect on the gameplay. Make sacrifices to maintain your get together members alive, whether or not it is taking a beating for them, dropping limbs, or another inhuman torture. On this world, you’ll be taught that being egocentric and heartless is the one technique to survive…
LISA: The Joyful – Definitive Version is the soul-twisting conclusion to the quirky side-scrolling RPG collection, LISA. Discover Olathe in your quest to punish the world that has handled you mistaken. Alongside the best way, study this unusual land, your loved ones, and the monsters/males in energy. The world’s out to get you… now, get it again.