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This horrifying big boy from Lords of the Fallen’s new 20 minute gameplay preview is giving me Attack on Titan flashbacks in the best way

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A 20-minute gameplay preview for the brand new Lords of the Fallen has dropped, and my cautious optimism has formally entered the realm of pleasure for its October 13 launch date. I have been retaining tabs on this 12 months’s soulslikes—I like getting my digital face flattened into the pavement, would not matter the place it is from—but Lords of the Fallen had, till as we speak, been only a small blip on my radar. That is modified, as a result of this all seems precisely like my jam.

A contemporary reimagining of 2014’s middling spin on the components, 2023’s Lords of the Fallen seems to right the errors of its predecessor by getting freaky with each setting and mechanics. Gone are the 2014 sport’s clumsy, weighty animations—it is all been changed by zippy-looking motion that is pulled a web page from Sekiro: Shadows Die Twice. 

The boss our lantern-bearer is brawling with—Pieta, She of Blessed Renewal—even has whiffs of beloved Darkish Souls boss Knight Artorias about her, with some properly telegraphed assaults carrying some correct oomph. It even seems like some parrying and stance-breaking’s occurring at across the 1:55 mark, which has my Sekiro: Shadows Die Twice-loving coronary heart very excited.

Pieta, a boss from the upcoming Lords of the Fallen game, levels a glowing blade menacingly at the player.

(Picture credit score: CI Video games / Hexworks)

In accordance with the voiceover, that newfound nippiness is partially because of the means to map “as much as 4 extra magic or ranged expertise” to controller buttons for “fast entry”. In the event you’ve performed Remnant: From the Ashes or Remnant 2, it is just a little like how one can weave between melee and ranged fight in these video games (in response to PC Gamer’s Tyler Wilde). This seems like a side-step across the conventional d-pad fumbling we’re used to from the style, the place you usually have to pick the correct means by scrolling left and proper earlier than letting free.

We’re proven a number of builds, truly—a fire-flinging fist-weapon dervish at round 6:50, in addition to a extra conventional rogue at 12:00 with frost-laden arrows. It is clearly simply three examples, so I am tempering my pleasure, but it surely’s wanting promising for tinkerers thus far.

We additionally get an additional have a look at the bizarre world-states of Axiom and Umbral and the way they’re traversed. The Umbral realm acts as a second life—a spooky mirror dimension you are flung into whenever you die—but it surely’s additionally a spot you may have to enter voluntarily for exploration’s sake. 

At any time, you possibly can carry up your lantern and have a peek into the Umbral. However if you wish to do greater than look, it’s good to jump over to the opposite aspect—it is laborious to get again, nonetheless, and doing so sacrifices the second shot you’d usually get in Axiom. Oh, and when you peek too lengthy, an Umbral beastie can rip you a brand new one via the window, so that you should not um-and-ah about it.

An adventurer in Lords of the Fallen raises a gloomy lantern, tearing a window through the fabric of reality to the Umbral realm.

(Picture credit score: CI Video games / Hexworks)

There’s additionally the “Soul Flay”, a common means given to you by the gloomy lantern at your hip. It is a type of crowd management, letting you tear out the souls of your enemies to assault them, but it surely’s additionally used as an exploration software. Activating bridges, ripping down boundaries—that form of factor. Tyler additionally spoke to the sport’s artistic director again in March, who additionally mentioned you might use it to yoink enemies off ledges or hurl souls into gaggles of dangerous guys like a “bowling ball.” 

Co-op seems mercifully simple. Gone are the times of soapstones and scrambling about for glowing graffiti tags. It appears you possibly can simply group up along with your mates at a resting level, or matchmake your self with some randoms. As soon as they’re in, they’re in. Plus, you possibly can create your individual resting factors to do that at—although it is apparently costly, and you may solely have one up at a time.

The Spurned Progeny from Lords of the Fallen looms horrifically over a player amidst burning rubble, a clawed hand tearing from its maw to snatch them up.

(Picture credit score: CI Video games / Hexworks)

The factor that has me genuinely hooked, nonetheless, is the gnarly boss proven in the direction of the top of the video. It is a full freak that appears prefer it stomped straight out of Assault on Titan: a creepy, smiley-faced large with a whole different hand clawing its manner from a toothy maw to huck fireballs at you. Get this man some indigestion meds, that may’t really feel good.

It is a fairly good 12 months to be a soulslike fan. Armoured Core 6 is the horizon (though we famous not too long ago that it “is not Robotic Souls”), Lies of P’s demo was unexpectedly respectable, Remnant 2 is a blast (upscaling points however)—and now Lords of the Fallen’s shaping as much as look rad as hell, too. I will be dying quite a bit in 2023.



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