Finishing missions in Armored Core 6: Fires of Rubicon is the bread and butter for each mercenary. However a few of them disguise particular encounters, enemies carrying Fight Logs, and searching them provides a layer of issue to the task. When you’re as much as the problem, then you need to attempt to gather all Fight Logs and improve your Hunter Class rank.
Searching these particular targets just isn’t solely a matter of honor and testing your abilities as a pilot. Some good rewards await you as nicely. To help you in finishing the Loghunt missions and gathering all of the Fight Logs, we cowl on this article the places of all of the Fight Log enemies.
How Loghunts work in in Armored Core 6
The Loghunt Program is one a part of the aspect content material in Armored Core 6, consisting of looking for collectibles known as Fight Logs. These are obtained by defeating sure targets that may be discovered throughout missions. They’re marked with the signal of a Fight Log while you goal at them, which appears to be like like this:
To test which missions have enemies with Fight Logs, you’ll be able to take a look at the Replay Mission menu.
There are 4 sorts of Fight Logs — Bronze, Silver, Gold, and Platinum — and every will increase your rank by a certain quantity. Whereas gathering Fight Logs just isn’t necessary, you need to contemplate doing it, as a result of as you gather them, your Hunter Class ranks up, rewarding you with elements on your mech which can be solely obtainable by the Loghunt program.
It’s vital to needless to say the Fight Logs are solely registered and used to rank you up in the event you destroy the goal and end the mission. You may’t merely begin the mission, search for the goal, defeat it, after which stop out. As with all issues Armored Core 6, you’re in it for the lengthy haul.
Chapter 1 – Destroy the Transport Helicopters
Goal: Tetrapod
Location: The tetrapod unit that may be discovered within the final part of the mission.
After destroying the second Helicopter, it’s worthwhile to go to the next part of the map and struggle the remaining enemies which can be near the third and final helicopter. That is the place you discover the tetrapod. It has a number of gap-closer strikes and a cannon. Each assaults will be prevented by remaining airborne — and continuously staying on the transfer.
Chapter 1 – Destroy the Tester AC
Goal: Enemy Armored Core.
Location: Primary space of the map.
You may’t miss this goal as a result of the mission’s goal is to destroy it. It may be simply discovered within the space you begin at. This can be a sooner enemy than the earlier goal, so that you would possibly wish to strive a close-range dual-weapon construct to trigger a variety of stress to it and stagger it extra simply.
Chapter 1 – Assault the Dam Advanced
Goal: Tetrapod
Location: The unit is in an space proper from the second generator.
This unit makes use of a cannon to hit you, a small gun to shoot you, or it’d soar and assault with its pulse blade. The technique to struggle it’s much like the one employed with the earlier tetrapod unit. Preserve transferring and make the most of the truth that this unit can’t fly. Earlier than beginning the struggle it’s vital to kill the 2 mechs on the prime of the wall.
Chapter 1 – Operation Wallclimber
Goal: Three Enemy Mechs
Location: Left part of the preliminary space, earlier than infiltrating into the wall.
There are two methods to succeed in the world the place you’ll discover these three items. The primary one is thru following the steps to finish the target of destroying the gatling cannons and clearing many of the space. Or you’ll be able to strive your luck and fly over the left aspect of the wall. This final one is probably the most harmful technique since there are a variety of cannons within the space that may hit you from afar.
Chapter 1 – Retrieve Fight Logs
Goal: Yue Yu/ Little Ziyi
Location: They are often discovered within the decrease a part of the map.
When the mission begins, in the event you simply go easy, you encounter an open space with big particles. By leaping into it, you’ll find the place Little Ziyi is. Preventing this unit just isn’t difficult, however it’s worthwhile to sustain with their pacing and attempt to stagger them. Nonetheless, your principal problem is to complete them shortly so you might have time to finish the mission’s goal of retrieving logs unfold on the map earlier than the time runs out.
Chapter 1 – Assault the Watchpoint
Goal: Sulla
Location: Sulla is the miniboss it’s a must to face with a purpose to progress by the mission.
Sulla has a fairly quick AC unit and, relying on the construct you’re operating, it may be an issue. Give attention to inflicting fixed injury with both missiles or close-range weapons. Slower builds may need a tough time dealing with this enemy.
Chapter 2 – Infiltrate Grid 086
Goal: “Invencible” Rummy
Location: You find yourself assembly him within the preliminary sections of the mission.
Going through Rummy is sort of simple in the event you be taught to make use of his assaults in opposition to him. When Rummy makes use of his melee assault, he turns into immobile for a quick interval. The most effective technique is to bait him into utilizing this assault by staying significantly near Rummy. Then, await his assaults to shoot your missiles or heavy weapons.
Goal: Three Gentle MT Items
Location: The correct aspect earlier than reaching the middle of Grid 086’s decrease stage.
Once you get round 500 meters from the place the mission is sending you, in entrance of a gate with a yellow signal, flip proper, and go to the decrease a part of the platform. There, you discover the Gentle MT items it’s worthwhile to beat up. These items are much like some you might have already fought throughout this mission. Keep away from getting too near them, and you have to be good.
Chapter 2 – Ocean Crossing
Goal: 4x Flying Items
Location: Two are on the fitting aspect earlier than leaving the primary a part of the preliminary space, whereas the opposite two on the finish of the trail you discover after the primary duo.
As soon as the mission begins and also you’re out of the elevator, soar straight right into a gap on the decrease stage. This can be a quick hall with just one exit. Destroy the targets in your method.
Once you get to the exit of the hall, flip proper. There, you discover the 2 flying items on the wall.
Bounce over the sting and observe the trail to the fitting. There’s a quick hall. Observe it and you’ll find the opposite two items on the left.
Chapter 3 – Steal the Survey Knowledge
Goal: Heavy MT Unit
Location: Within the center part of the mission
From the place to begin of the mission, observe the street on the fitting. Destroy the primary group of items you meet in your method. Within the subsequent a part of this space, you’ll find the Heavy armor unit with the Fight Log.
Chapter 3 – Assault the Refueling Base
Goal: LC Unit
Location: Beneath a bridge that you just discover throughout the center part of the mission.
After finishing the primary part of the mission, the place you struggle some items and destroy a number of tanks, you find yourself on a protracted bridge. By leaping over the left aspect of it, you’ll find some items beneath the bridge. The one with the Fight Log is an LC Unit that’s concentrating on you with a plasma gun.
Chapter 3 – Eradicate V. VII
Goal: 1x Heavy MT Unit and V. VII Swinburne
Location: The Heavy MT unit in one of many streets close to to the place is the primary checkpoint within the mission.
When the mission begins and also you make your solution to the primary checkpoints, observe the wall on the fitting aspect. When you get near the checkpoint, you’ll find the goal hidden subsequent to some buildings. The problem in preventing it’s to keep away from getting caught by the opposite items, so attempt to clear the world first.
Goal: V. VII Swinburne
Location: V. VII Swinburne is the ultimate encounter of the mission.
V. VII Swinburne is unimaginable to overlook since it’s a must to struggle him to finish the mission. This isn’t an advanced encounter, however it’s vital to maintain a secure distance from him. If not, you is perhaps hit by his melee assaults.
Chapter 3 – Tunnel Sabotage
Goal: 1x LC Unit
Location: Within the higher space accessed by one of many monumental beams you soar on to traverse the preliminary space.
To progress by the primary a part of the mission, you soar on giant beams of steel. The goal is inside a small cave that you just entry by a beam that’s greater than the others. You will discover a path on the fitting aspect of the world after you cross the place this particular beam is. There, you’ll find platforms which you need to use to succeed in the beam. Cross it to search out the goal.
Chapter 3 – Survey the Uninhabited Floating Metropolis
Goal: Flying Unit
Location: Nearer to the place you discover the destroyed drone throughout the mission.
By progressing by the mission, you discover the drone that left the beacons you might have been following thus far. Going through the wrecked drone, flip left and observe the trail till you discover a round constructing. Go to the highest of this construct and the goal will begin to assault you.
Chapter 3 – Eradicate the Enforcement Squads
Goal: Ring Freddie
Location: Proper from the place you begin the mission, down the hill.
From the place to begin, flip proper and observe the trail till it turns right into a slope. Proper on the backside of it, you’ll find Ring Freddie hidden behind a rock. His unit is fairly quick, so put together your construct accordingly.