{"version":"1.0","provider_name":"Gamepire News","provider_url":"https:\/\/gamepirenews.com","author_name":"jmol84","author_url":"https:\/\/gamepirenews.com\/index.php\/author\/jmol84\/","title":"MetalCore rejoins Immutable using zkEVM tech - Gamepire News","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"SY1JMJsWaZ\"><a href=\"https:\/\/gamepirenews.com\/index.php\/2023\/03\/28\/metalcore-rejoins-immutable-using-zkevm-tech\/\">MetalCore rejoins Immutable using zkEVM tech<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/gamepirenews.com\/index.php\/2023\/03\/28\/metalcore-rejoins-immutable-using-zkevm-tech\/embed\/#?secret=SY1JMJsWaZ\" width=\"600\" height=\"338\" title=\"&#8220;MetalCore rejoins Immutable using zkEVM tech&#8221; &#8212; Gamepire News\" data-secret=\"SY1JMJsWaZ\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script type=\"text\/javascript\">\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";var e=!1,o=!1;if(l.querySelector)if(d.addEventListener)e=!0;if(d.wp=d.wp||{},!d.wp.receiveEmbedMessage)if(d.wp.receiveEmbedMessage=function(e){var t=e.data;if(t)if(t.secret||t.message||t.value)if(!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var r,a,i,s=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),n=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),o=new RegExp(\"^https?:$\",\"i\"),c=0;c<n.length;c++)n[c].style.display=\"none\";for(c=0;c<s.length;c++)if(r=s[c],e.source===r.contentWindow){if(r.removeAttribute(\"style\"),\"height\"===t.message){if(1e3<(i=parseInt(t.value,10)))i=1e3;else if(~~i<200)i=200;r.height=i}if(\"link\"===t.message)if(a=l.createElement(\"a\"),i=l.createElement(\"a\"),a.href=r.getAttribute(\"src\"),i.href=t.value,o.test(i.protocol))if(i.host===a.host)if(l.activeElement===r)d.top.location.href=t.value}}},e)d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",t,!1),d.addEventListener(\"load\",t,!1);function t(){if(!o){o=!0;for(var e,t,r,a=-1!==navigator.appVersion.indexOf(\"MSIE 10\"),i=!!navigator.userAgent.match(\/Trident.*rv:11\\.\/),s=l.querySelectorAll(\"iframe.wp-embedded-content\"),n=0;n<s.length;n++){if(!(r=(t=s[n]).getAttribute(\"data-secret\")))r=Math.random().toString(36).substr(2,10),t.src+=\"#?secret=\"+r,t.setAttribute(\"data-secret\",r);if(a||i)(e=t.cloneNode(!0)).removeAttribute(\"security\"),t.parentNode.replaceChild(e,t);t.contentWindow.postMessage({message:\"ready\",secret:r},\"*\")}}}}(window,document);\n<\/script>\n","thumbnail_url":"https:\/\/www.blockchaingamer.biz\/wp-content\/uploads\/2023\/03\/metalcore-immutable.jpg","thumbnail_width":600,"thumbnail_height":99999,"description":"Regardless of deciding to maneuver from Immutable to Polygon in 2022, US developer Studio 369 has now determined its open world mech shooter MetalCore goes to run on Immutable in any case. The choice seems to have been made in mild of Immutable\u2019s personal resolution to undertake Polygon\u2019s new zkEVM scaling tech as its major [&hellip;]"}