{"id":6210,"date":"2022-05-18T20:18:38","date_gmt":"2022-05-18T20:18:38","guid":{"rendered":"https:\/\/gamepirenews.com\/index.php\/2022\/05\/18\/amanita-designs-next-adventure-will-playfully-explore-1984-style-propaganda\/"},"modified":"2022-05-18T20:18:38","modified_gmt":"2022-05-18T20:18:38","slug":"amanita-designs-next-adventure-will-playfully-explore-1984-style-propaganda","status":"publish","type":"post","link":"https:\/\/gamepirenews.com\/index.php\/2022\/05\/18\/amanita-designs-next-adventure-will-playfully-explore-1984-style-propaganda\/","title":{"rendered":"Amanita Design&#8217;s next adventure will playfully explore 1984-style propaganda"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div id=\"article-body\">\n<p>There&#8217;s actually nothing fairly like an journey by Amanita Design, makers of memorable and beloved video games like Samorost and Machinarium. So I am positive I am not the one one thrilled to see the Czech indie collective has simply introduced a brand new recreation. It is known as <u>Phonopolis<\/u>, and the &#8220;hand-crafted journey&#8221; would be the studio&#8217;s first dive into full 3D graphics. Take a look at the gorgeous and intriguing (however painfully temporary) teaser above.<\/p>\n<p>In Phonopolis &#8220;gamers will tackle the function of Felix, a considerate younger man who, alongside along with his fellow residents, faces the upcoming menace of falling beneath the management of the dystopian metropolis\u2019s authoritarian Chief as soon as and for all, successfully dropping their humanity,&#8221; reads the press launch from Amanita Design.\u00a0<\/p>\n<aside class=\"hawk-nest\" data-render-type=\"fte\" data-skip=\"dealsy\" data-widget-type=\"seasonal\"\/>\n<p>If that plot abstract sounds a bit political in nature, you are right\u2014hell, the press launch even features a quote from George Orwell&#8217;s 1984, and the sport will discover numerous completely different themes like &#8220;constructivism, futurism, or suprematism, and their societal impression as a instrument of propaganda.&#8221; Whereas that every one sounds fairly heavy, Amanita Design says it is &#8220;nonetheless conserving the general expertise playful and light-hearted.&#8221;<\/p>\n<p>Hand-crafted is not an exaggeration, both\u2014the sport is genuinely being painted and assembled in the actual world out of corrugated fiberboard, after which photographed and uploaded. &#8220;Regardless that the sport is being developed inside a 3D engine, we\u2019re nonetheless hand-crafting as many belongings as we will. All textures are painted on cardboard, cut-out, digitized and positioned on its respective 3D mannequin,&#8221; says Oto Dost\u00e1l, technical artist on Phonopolis.<\/p>\n<figure class=\"van-image-figure inline-layout\" data-bordeaux-image-check=\"\">\n<div class=\"image-full-width-wrapper\">\n<div class=\"image-widthsetter\" style=\"max-width:2873px;\">\n<p class=\"vanilla-image-block\" style=\"padding-top:66.48%;\"><picture><source type=\"image\/webp\" alt=\"Phonopolis adventure game leader with broadcast horn\" class=\" lazy-image-van optional-image\" onerror=\"if(this.src &amp;&amp; this.src.indexOf('missing-image.svg') !== -1){return true;};this.parentNode.replaceChild(window.missingImage(),this)\" data-normal=\"https:\/\/vanilla.futurecdn.net\/pcgamer\/media\/img\/missing-image.svg\" data-srcset=\"https:\/\/cdn.mos.cms.futurecdn.net\/4HJW8rYYnrAboSNfnxJb9Q-320-80.jpg.webp 320w, https:\/\/cdn.mos.cms.futurecdn.net\/4HJW8rYYnrAboSNfnxJb9Q-650-80.jpg.webp 650w, https:\/\/cdn.mos.cms.futurecdn.net\/4HJW8rYYnrAboSNfnxJb9Q-970-80.jpg.webp 970w\" data-sizes=\"(min-width: 1000px) 970px, calc(100vw - 40px)\" data-original-mos=\"https:\/\/cdn.mos.cms.futurecdn.net\/4HJW8rYYnrAboSNfnxJb9Q.jpg\" data-pin-media=\"https:\/\/cdn.mos.cms.futurecdn.net\/4HJW8rYYnrAboSNfnxJb9Q.jpg\"\/><source type=\"image\/jpeg\" alt=\"Phonopolis adventure game leader with broadcast horn\" class=\" lazy-image-van optional-image\" onerror=\"if(this.src &amp;&amp; this.src.indexOf('missing-image.svg') !== -1){return true;};this.parentNode.replaceChild(window.missingImage(),this)\" data-normal=\"https:\/\/vanilla.futurecdn.net\/pcgamer\/media\/img\/missing-image.svg\" data-srcset=\"https:\/\/cdn.mos.cms.futurecdn.net\/4HJW8rYYnrAboSNfnxJb9Q-320-80.jpg 320w, https:\/\/cdn.mos.cms.futurecdn.net\/4HJW8rYYnrAboSNfnxJb9Q-650-80.jpg 650w, https:\/\/cdn.mos.cms.futurecdn.net\/4HJW8rYYnrAboSNfnxJb9Q-970-80.jpg 970w\" data-sizes=\"(min-width: 1000px) 970px, calc(100vw - 40px)\" data-original-mos=\"https:\/\/cdn.mos.cms.futurecdn.net\/4HJW8rYYnrAboSNfnxJb9Q.jpg\" data-pin-media=\"https:\/\/cdn.mos.cms.futurecdn.net\/4HJW8rYYnrAboSNfnxJb9Q.jpg\"\/><img src=\"https:\/\/vanilla.futurecdn.net\/pcgamer\/media\/img\/missing-image.svg\" alt=\"Phonopolis adventure game leader with broadcast horn\" class=\" lazy-image-van optional-image\" onerror=\"if(this.src &amp;&amp; this.src.indexOf('missing-image.svg') !== -1){return true;};this.parentNode.replaceChild(window.missingImage(),this)\" data-normal=\"https:\/\/vanilla.futurecdn.net\/pcgamer\/media\/img\/missing-image.svg\" data-srcset=\"https:\/\/cdn.mos.cms.futurecdn.net\/4HJW8rYYnrAboSNfnxJb9Q-320-80.jpg 320w, https:\/\/cdn.mos.cms.futurecdn.net\/4HJW8rYYnrAboSNfnxJb9Q-650-80.jpg 650w, https:\/\/cdn.mos.cms.futurecdn.net\/4HJW8rYYnrAboSNfnxJb9Q-970-80.jpg 970w\" data-sizes=\"(min-width: 1000px) 970px, calc(100vw - 40px)\" data-original-mos=\"https:\/\/cdn.mos.cms.futurecdn.net\/4HJW8rYYnrAboSNfnxJb9Q.jpg\" data-pin-media=\"https:\/\/cdn.mos.cms.futurecdn.net\/4HJW8rYYnrAboSNfnxJb9Q.jpg\"\/><\/picture><\/p>\n<\/div>\n<\/div><figcaption itemprop=\"caption description\" class=\" inline-layout\"><span class=\"credit\" itemprop=\"copyrightHolder\">(Picture credit score: Amanita Design)<\/span><\/figcaption><\/figure>\n<p>The results of that effort seems lovely and weird\u2014which describes just about all of Amanita&#8217;s adventures. Sadly there is not any launch date for Phonopolis but, aside from that the developer expects it to be prepared for launch &#8220;inside the subsequent 12 months.&#8221;<\/p>\n<\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.pcgamer.com\/amanita-designs-next-adventure-will-playfully-explore-1984-style-propaganda\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>There&#8217;s actually nothing fairly like an journey by Amanita Design, makers of memorable and beloved video games like Samorost and Machinarium. So I am positive I am not the one one thrilled to see the Czech indie collective has simply introduced a brand new recreation. It is known as Phonopolis, and the &#8220;hand-crafted journey&#8221; would [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":6212,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[27],"tags":[4531,13,4529,1355,454,4530,4532],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v18.5.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Amanita Design&#039;s next adventure will playfully explore 1984-style propaganda - Gamepire News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/gamepirenews.com\/index.php\/2022\/05\/18\/amanita-designs-next-adventure-will-playfully-explore-1984-style-propaganda\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Amanita Design&#039;s next adventure will playfully explore 1984-style propaganda - Gamepire News\" \/>\n<meta property=\"og:description\" content=\"There&#8217;s actually nothing fairly like an journey by Amanita Design, makers of memorable and beloved video games like Samorost and Machinarium. 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